Morf3D Secures Round of Funding with Boeing, Driven by High Customer Demand https://ift.tt/2MO6JxZ More news for the aerospace sector shows that Morf3D, established in 2015, continues to act as a leader within the industry, offering metal 3D printing and additive manufacturing processes to clients manufacturing complex structures for use in space. The California-headquartered company has just secured another round of funding, this time from Boeing HorizonX Ventures, as they propel Morf3D further ahead in meeting continued and increasing customer demand.
Just a few of their current aerospace OEM customers include:
As their skills are in demand, the Morf3D team has continued to invest in more equipment, expanding their AM ‘footprint,’ along with adding precision machining technology—and a workforce that has doubled to include more engineers and quality assurance and support staff. Their ongoing goal is to create an entirely new level of involvement with their customers, as they encourage them to be more engaged and collaborative regarding projects—offering access to expertise in engineering and continued ways to increase performance and functionality.
Privately held, the team at Morf3D is AS9100:D and ISO 9001:2008 certified and ITAR registered, offering a full range of services to include:
Morf3D also offers advisory services in AM strategy and technology, assisting their clients in becoming more proficient regarding technology like additive engineering and manufacturing, along with providing innovative solutions for the manufacturing of designs which may be complex. Being able to produce more complicated geometries is one of the greatest benefits of both 3D printing and AM processes as users are able to create more lightweight parts that may not have been possible to manufacture previously. 3D printing for aerospace is anything but new; in fact, organizations like NASA have been using the technology behind the scenes for decades. While 3D printing was designed as a rapid prototyping system mainly for engineers in the 80s, interest has exploded in the last few years for users on all levels—meaning that accessibility and affordability have increased exponentially. Now, developers around the world continue to design innovative parts and prototypes such as engine rocket parts, polymer antennas, and even materials for bioprinting at the ISS. What do you think of this news? Let us know your thoughts! Join the discussion of this and other 3D printing topics at 3DPrintBoard.com. [Source / Images: PR Newswire] Please enable JavaScript to view the comments powered by Disqus.Printing via 3DPrint.com | The Voice of 3D Printing / Additive Manufacturing https://3dprint.com August 31, 2019 at 04:33AM
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What is Metrology Part 12: 3D Reconstruction https://ift.tt/2HAJx1W In our previous article we outlined the basis of most applications within computer vision. It is a vast and large field. It has a lot of intersectionality with 3D technology and the future of 3D printing as well as metrology. The field of 3D imaging in general takes a wide skill set in general and that is exciting. In this article we will talk about a specific realm within 3D metrology and machine vision and computer vision. This realm is known as 3D reconstruction. 3D reconstruction is the process of capturing the shape and appearance of real objects. This process can be accomplished either by active or passive methods. If the model is allowed to change its shape in time, this can be referred to as non-rigid or spatio-temporal reconstruction. Spatio-temporal reconstruction refers to 4D reconstruction as it is adding the 4th element of time into creating an object (x-position, y-position, z-position, and time).
2D digital image acquisition is the typical information source of 3D reconstruction. 3D reconstruction is based on multiple images, and it may use only one image in some cases. There are various methods for image acquisition that depend on the occasions and purposes of an application. Visual disparity, illumination, performance of the camera, and the scenario should be considered when attempting to do a 3D reconstruction. In terms of metrology, the objects used to measure the 3 dimensional object as a whole include a camera as well as a data interpreter such as a computer. The camera will take 2D images in terms of digital image data. This is referred to as a monocular cue method for data collection. Monocular cues typically include a singular viewport, such as a camera with one lense. Monocular cues methods refer to using one or more images from one viewpoint to create a 3D construction. It makes use of 2D characteristics (e.g. Silhouettes, shading and texture) to measure 3D shape, and that’s why it is also named Shape-From-X, where X can be silhouettes, shading, texture, etc. 3D reconstruction through monocular cues is simple and quick, and usually one digital image so it requires only one camera. Stereo correspondence is a fairly complex problem that this method tries to avoid. Stereo correspondence refers to correspondence problem of 3D reconstruction. The correspondence problem refers to the problem of realizing which parts of an image correspond to certain parts of a different image. Differences are due to movement of a camera, time changing, and/or movement of objects in a photo. When we have two or more images of the same 3D scene, taken from different points of view, the correspondence problem refers to how we find a set of points in one image that are classified as the same points in another image. Points or features in one image are matched with the matching points or features in another image. The images can be taken from a different point of view, at different times, or with objects in the scene in general motion relative to a camera(s). This problem of stereo correspondence is most prevalent when multiple devices are used to capture images. If two photographers take an image of a scene, it is nearly impossible to have them sync up their 3D data from the 2D forms that they took. One frame of reference may include an extreme amount of information that does not sync with a frame of reference that may be only a couple meters away. A typical application of the correspondence problem is found in panorama creation or image stitching. When two or more images that have a small overlap are stitched into a larger image this problem is apparent. It is necessary to be able to identify a set of corresponding points in a pair of images in order to calculate the transformation of one image to stitch it onto the other image. In our next article we will be analyzing a particular method within measurement that deals with this problem and the advanced physics behind it. Please enable JavaScript to view the comments powered by Disqus.Printing via 3DPrint.com | The Voice of 3D Printing / Additive Manufacturing https://3dprint.com August 31, 2019 at 01:15AM Latin America is the New Frontier for Photocentric https://ift.tt/2ZCYvyD
Founded back in 2002 in the UK, the chemical manufacturer firm specializes in visible light photopolymerization, develops the Liquid Crystal range of 3D printers and even commercialized the first 3D printer based on an LCD screen three years ago. The latter design uses LCD screens to cure the resin, the material that hardens into the chosen printed shape. Photocentric’s technology has already garnered over 40 distributors and partners all over the world, bringing their goal closer to breaking the existing manufacturing models and allowing new designs free of tooling constraints. In Latin America, the company is developing a strong relationship with the Brazilian market and is gaining ground in Chile, Uruguay, Argentina, Peru, Bolivia, and Paraguay–pretty much every country in the Southern cone. Nevertheless, it is a difficult market altogether to penetrate, many countries in the region currently lack the infrastructure and resources required to further develop their industries, delaying the implementation of a wide range of technologies, particularly 3D printing. But a more competitive climate is gradually spreading as quite a few firms start to adapt to changes and embrace the advantages. In order to understand the complexity of the 3D printing market in Latin America, 3DPrint.com spoke to Lea Vasconcelos Williams, Photocentric Export Sales Manager for the region.
According to the specialist, the regional sectors that have incorporated additive manufacturing in their industrial processes and have achieved greater performance are automotive, medical, dental and aerospace industries, with increasing demand and serious advances for sector-specific products within the jewelry, footwear and education segments.
The automotive industry is also a big sector for 3D printing, as the world’s vehicle assembly and auto parts production activities have been migrating to countries outside the traditional automotive markets, among them, Latin America’s largest vehicles producers, Brazil and Mexico, with an annual production of approximately 4.3 million vehicles in 2018. Photocentric’s presence in Brazil gained further acceptability after the company’s machines were exhibited by local distributors 3DProcer and Sethi3D at South America’s largest 3D printing event, Inside 3D Printing Conference and Expo, which took place last June in São Paulo.
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Vasconcelos also highlighted that the current Brazilian government has recently implemented a series of tax exemptions for 3D printers, consumables, and accessories, making the entire importing process less expensive and opening a considerable door for new technologies in 3D printing. Photocentric believes that building upmarket expertise is the key to a smoother transition from traditional methods to a wider, faster, cheaper, modern and better-controlled process using 3D printing for series applications. Accrediting new distributors, opening up partnerships with specific companies for each sector of the market, offering training sessions, even information in local languages, participation in trade shows (like Inside 3D Printing Brazil) together with local brand ambassadors chosen by the company to replicate the best practices in 3D printing, are just a few of the examples of what the company is currently doing to further increase its participation in the Latin American market, particularly in Brazil.
As for the LCD printing process created by Photocentric, Vasconcelos announced that it offers unlimited possibilities, with a cost-effective price not only for the hardware but also for the resins, and friendly user experience that could help the industry sector in Brazil, which is looking to modernize its production processes, improve quality and cut costs.
Photocentric has distributors positioned across the world. In Argentina, Printalot is the only company that commercializes the 3D printers and has enabled authentically original and artistic work from one of the best goldsmiths in the country, Quimbaya Orfebreria. After acquiring Photocentric machines, the company managed to scale up their production by 400%, reduce manufacturing times by 80 percent, and introduce complex designs into their line of jewelry. Quimbaya was even asked to 3D print a collection of Game of Thrones spoons for HBO Spain’s launch of the last season of the famous shown. The spoons were printed with the Daylight Violet Cast on LC Precision 1.5 in silver and then handpainted. While 3D printing is slowly but steadily gaining ground in Latin America, Photocentric could have a major impact on the region, helping industries like engineering, medical, dental, modeling, and even education reduce costs and turn design concepts into tangible prototypes or end-user functional parts. As industry demands increase, needs evolve and new applications come to light, and official distributors become great allies for the firm as they search to evolve and grow into the landscape of 3D applications. [Images: Photocentric] Please enable JavaScript to view the comments powered by Disqus.Printing via 3DPrint.com | The Voice of 3D Printing / Additive Manufacturing https://3dprint.com August 31, 2019 at 12:57AM
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Pierrick Calvez: Ylin-Ylan https://ift.tt/2LjSCwZ Pierrick Calvas is a China based artist working from his studio in Huizhou. He studied Design and Academic Art at a fine arts school in Brittany, west of France, and throughout his 20 year career as a designer he has continued to navigate between the two disciplines. As his work has developed Pierrick has thoroughly experimented with cross media creation, and in recent years has moved to rigorous UX design.
You can purchase the Ylin-Ylan prints and browse Pierrick’s whole collection on Department Store below. Printing via People of Print https://ift.tt/2DhgcW7 August 30, 2019 at 09:48AM CeramicSpeed Collaborates with DTI for 3D Printed Bike Part https://ift.tt/2UjeaOy Germany’s SLM Solutions was a major catalyst recently in expanding manufacturing for a specific 3D printed bicycle part designed by CeramicSpeed, a Danish cycling company working in cooperation with selective laser melting experts Danish Technological Institute. Partnering to improve performance in cycling, the innovators worked together to create a durable titanium pulley wheel. Testing this new part in this year’s Tour de France, the group of innovators found that the part was both road- and race-worthy. This is not CeramicSpeed’s first revolutionary part, however, as they continue to make a difference in professional cycling with components like ceramic bearings. In working with DTI, they can produce their parts on either a quad-laser SLM®500 or twin SLM®280 system.
All the classic benefits of 3D printing can be put to use in fabrication of bicycles and bicycle parts, not only because of affordability and speed in production, but also the ability to produce extremely lightweight components—some of which may not have been possible before, as in the creation of the pulleys, made with 17 spokes, a 2 mm diameter, and a wall thickness of only 0.4 mm. The developers state that with the hollow design, they have even been able to reduce the sprocket weight to 8.4 grams.
The new gears produced in this project have passed rigorous testing also, proving their quality—along with offering great durability, corrosion resistance, and low-density strength. Wear is a central focus as the pulley wheels are attached to the outer gears. Titanium was chosen as the ultimate material for these complex structures due to its mechanical properties. Quality parts are built in serial production at DTI, as a result of a coordinated process chain relying on SLM Solutions AM hardware, which included remaining true to the client’s design, adding material for areas in need of CNC machining, and both optimizing support and minimizing the wall diameter and weight. DTI was put to the test during the project, with their team using their entire range of manufacturing knowledge from the beginning—and ending only at the time of delivery. As a supplier and partner in metal AM manufacturing, SLM Solutions offers a vested interest in customers’ long-term success with metal additive manufacturing. A publicly traded company, SLM Solutions Group AG is headquartered in Germany with offices in France, Italy, the United States, Singapore, Russia, India and China. As 3D printing makes an impact in nearly every industry today, bikes are no exception, and especially as users are availed of the ability to make their own modifications with frame components, 3D printed airless tires, and even entirely 3D printed bicycle bridges. What do you think of this news? Let us know your thoughts! Join the discussion of this and other 3D printing topics at 3DPrintBoard.com. [Source / Images: SLM Solutions] Please enable JavaScript to view the comments powered by Disqus.Printing via 3DPrint.com | The Voice of 3D Printing / Additive Manufacturing https://3dprint.com August 30, 2019 at 06:30AM Automotive & LifeStyle: DyeMansion Launches ColorX Series for 3D Printed Color Parts https://ift.tt/2NBIqmx While much of the focus in 3D printing revolves around hardware, software, and the endless continuum of expanding materials, we don’t hear as much about new finishing processes and colors. DyeMansion is dedicated to such solutions, continuing to move forward as a leader in both finishing and coloring. ‘Stepping on the gas,’ the DyeMansion team has recently launched the ColorsX series after working closely with their own customers. Under the premise X Colors for X Industries, the Automotive ColorsX and Neon ColorsX will be followed by further special solutions in the future.
The new line of colors was developed to meet both heat and light resistance standards for automotive interior parts, as 3D printed components inside the car must be extremely durable, offering reproducibility of color also, along with scratch-resistance and ‘rub fastness.’ Automotive ColorsX is characterized by better light and heat resistance, offered in a strong black for 3D printing with polyamide automotive parts.
BlackX was created in line with hot irradiation standards of ISO EN 105 B06 method 3 in three successive cycles, with further testing results published recently in a scientific paper. DM Black 01 offers a basic black tone, ‘already tuned for most application’ due to a superior lightfastness. BlackX is less saturated and offers great light and heat resistance. A line of so far unseen vivid colors is being launched too, for the Lifestyle products, with Neon ColorsX opening fantastic potential for footwear, sportswear and ‘other lifestyle applications.’ ![]() Since 2015, DyeMansion offers an automated, high-throughput coloring solution for 3D-printed industrial and consumer products. This world leading coloring solution for AM plastics is called DeeyDye coloring (DDC) and can be used with the DyeMansion DM60 Color in 3D printing continues to unfold, and especially as users have so much more flexibility in technique, fabricating parts and prototypes in multiple materials and multiple colors, and even allowing users to create innovative artwork. What do you think of this news? Let us know your thoughts! Join the discussion of this and other 3D printing topics at 3DPrintBoard.com. [Source / Images: DyeMansion] Please enable JavaScript to view the comments powered by Disqus.Printing via 3DPrint.com | The Voice of 3D Printing / Additive Manufacturing https://3dprint.com August 30, 2019 at 06:27AM
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Developing 3D Printed Soft Actuators for Robotic Arms https://ift.tt/30NdHXo As 3D printing and electronics continue to advance—along with robotics—soft actuators are becoming a great subject of study, as thesis student Hong Fai Lau outlines in the recently published, ‘3D-Printed Inflatable Actuators – Design and Development of Soft Actuators for a Pneumatically-Actuated Soft Robotic Arm.’ Studying the design process, but also parameters and interdependencies, Hong Fai Lau experiments with 3D printing inflatable actuators for the eventual possibility of using them in a robotic arm integrating two degrees of freedom. Hong Fai Lau realizes there is a serious shift happening with the advent of soft actuators, and more specifically, those that are inflatable:
Creating such actuators is no easy feat, however, accompanied by an ‘exhaustive list’ of parameters. Hong Fai Lau realizes that the actuator with the most potential is the Elastic Inflatable Actuator (EIA)—a device that functions while under positive pressure. Other actuators with great promise are the Bending-type EIA and the Rotary Soft Pneumatic Actuator, featuring an ‘inelastic’ fabric layer that bypasses the need for an external mechanism. For 3D printing in this research, Hong Fai Lau explored both multi-jet fusion and polyjet, using a design suitable for a soft robotic arm with two DoF. The author found this part of the project particularly challenging as the design required two different phases based on complexity, with all the following design details:
First, the linear actuators were created, with both shape and suitable materials studied. Next, the analysis was used to create a complete mechanical design for the research project, furthered with both simulation and experimentation. In exploring all the challenges in creating such work, the author points out that it is always better to seek inspiration from nature. In the future, the researcher expects to see more use of flexible materials for 3D printing—along with ‘application in the rotational domain.’ Also expected are integration of design parameter optimization, and further exploration of 3D printing parts for the robotic arm—along with creating lighter weight components.
![]() Various types of asymmetry embedded into bending-type EIAs. Reprinted from Advanced Materials, vol. 29, no. 43, Benjamin Gorissen, Dominiek Reynaerts, Satoshi Konishi, et al., Elastic Inflatable Actuators for Soft Robotics Applications, 2017, with permission from John Wiley and Sons. © 2017, WILEY-VCH Verlag GmbH & Co. KGaA, Weinheim Soft actuators are being created within the 3D printing realm more commonly today from using shape memory polymers to more technical 4D printing, and components that are highly optimized. What do you think of this news? Let us know your thoughts! Join the discussion of this and other 3D printing topics at 3DPrintBoard.com. ![]() Various types of EIAs. Reprinted from Advanced Materials, vol. 29, no. 43, Benjamin Gorissen, Dominiek Reynaerts, Satoshi Konishi, et al., Elastic Inflatable Actuators for Soft Robotics Applications, 2017, with permission from John Wiley and Sons. © 2017, WILEY-VCH Verlag GmbH & Co. KGaA, Weinheim [Source / Images: ‘ 3D-Printed Inflatable Actuators – Design and Development of Soft Actuators for a Pneumatically-Actuated Soft Robotic Arm’] Please enable JavaScript to view the comments powered by Disqus. Printing via 3DPrint.com | The Voice of 3D Printing / Additive Manufacturing https://3dprint.com August 30, 2019 at 06:12AM VELO3D’s Metal Printer Tackles Design and Build Limitations https://ift.tt/2ZCT9PG
Now, thanks to a free webinar hosted this month by the company’s Applications Engineering Manager, Brian Spink, the firm is taking metal 3D printing engineers and specialists through the design process for VELO3D’s Sapphire System, discussing the considerations to keep in mind when selecting parts for their printer, including a deep understanding of angle and floating geometry guidelines, as well as their advanced non-contact recoater mechanism (a truly revolutionary invention).
VELO3D‘s Sapphire printer is a next-generation laser fusion metal AM system designed for advanced 3D metal printing. While conventional 3D printing systems often require supports for any geometry below 45 degrees, VELO3D’s Sapphire uniquely enables engineers to realize designs with overhangs lower than 10 degrees, and large inner tubes up to 40 mm without supports. Some applications can even be printed free-floating in the powder bed, built layer by layer in Inconel 718 (IN718) or Titanium alloy (Ti6Al4V), using two powerful kW lasers and a patented non-contact recoater. The technology is designed from the ground up with high volume manufacturing in mind featuring a 315 mm diameter by 400 mm height build envelope. Additionally, and to maximize productivity, Sapphire also features integrated in-situ process metrology that enables first-of-a-kind closed loop melt pool control. The development is truly a game-changer. Users typically had to go through an iterative redesign process in order to make parts that are suitable for additive manufacturing, meaning an extra design effort. During the webinar, the expert explained that there is no support needed for overhangs over 15 degrees for both materials: Inconel and Titanium. Usually, supports have to be designed up-front in order to keep the parts from warping, and then, once the part is built, they have to be removed, which leads to costly post-processing.
VELO 3D controls the thermal/mechanical behavior of the geometry through proprietary hardware and advanced process controls. The system recognizes many more unique geometries, especially using angle based rules to apply unique processes to the geometries, to avert more control and have a fuller experience without breaking down.
According to Spink, being able to print the feature without supports is highly dependent on the angle normal to the surface, but also on other driving factors that determine angle-based rules, including the curvature of the leading-edge of growth of the part, the number of layers the geometric feature propagates, the laser angle of incidence relative to the angle of growth, and other local geometric characteristics that affect how the energy is being absorbed and how the melt pool is behaving locally.
Otherwise, an inward growing conical surface (concave) geometry at a 10-degree angle is very stable and does not require support because the probability of breakdown is very low. To better understand how conical geometries work in VELO3D, Spink suggests looking into a strut and impeller example, which has a critical internal flow path when it is oriented in an outward growing conical shape (convex) and if it is not supported, there is a high risk of breakdown. This conical shape is going to behave pretty unfavorably and put the user at a higher risk when he or she avoids adding supports. So by flipping it into a concave conical shape, the relatively high-risk downfacing surface keeps the same angle range but the general shape is an inward growing conical one that can maintain stability and avoid breakdowns in the process without having to add supports. VELO3D systems also have the ability to print floating parts, which means they are not attached to the build plate at all or any other surface in the build volume, which means no added support material.
VIDEO There are a few rules for the floating geometries. They must originate from a small-cross section or point of geometry, meaning you can’t print a large flat plane because there will still be residual stress even with VELO3D’s unique processes. And the second main rule is that there must be one powder start and no connection with the build plate. VELO3D still has a strong process development team working on ongoing research and development, especially regarding stability on existing processes and spearheading other efforts, but most experts agree that the powerful 3D metal printing technology they have developed is groundbreaking. As you can see in the VELO3D images and videos, there is a lot of detail and accuracy in the geometries. These capabilities mean that the Sapphire System can now print objects that were impossible on other 3D printing systems. VELO3D says they can even achieve a 500:1 aspect ratio on structures, as opposed to the more typical 10:1 ratio on competing systems (or even less 4:1 or 5:1 on other powder bed fusion machines), but you should probably try it out for yourself and see what it is all about. [Images: VELO3D] Please enable JavaScript to view the comments powered by Disqus.Printing via 3DPrint.com | The Voice of 3D Printing / Additive Manufacturing https://3dprint.com August 30, 2019 at 02:57AM What is Metrology Part 11: Computer Vision https://ift.tt/32oEEkH In the previous article within our metrology series we took a look into what machine vision is as a whole and how it integrates within metrology. We also made a slight distinction in what machine vision is compared to computer vision. It is important to do so as these terms sometimes get mixed together as one term, but they are not necessarily the same. In this article, we will explore the definition of computer vision, its applications, and how it relates to metrology as a whole. Doing Fun Stuff in Computer Vision Computer vision is an interdisciplinary scientific field that deals with how computers can be made to analyze data from digital images or videos. From the perspective of engineering, it seeks to automate tasks that the human visual system can do. Computer vision tasks include methods for acquiring, processing, analyzing and understanding digital images, and extraction of high-dimensional data from the real world in order to produce numerical or symbolic information. This information is then used to make decisions through artificial intelligence. The transformation of visual images into descriptions of the world can interface with other thought human processes. This image comprehension can be seen as the understanding of symbolic information from image data using models constructed with the aid of geometry, physics, statistics, and learning theory. We have talked about this a bit more indepthly in terms of complex analysis and geometry previously in this series. As a scientific discipline, computer vision is concerned with the theory behind artificial systems that extract information from images. The image data can take many forms, such as video sequences, views from multiple cameras, or multidimensional data from a medical scanner. Computer vision seeks to apply its theories and models for the construction of computer vision systems. Some applications of computer vision include the following:
3D reconstruction is the process of capturing the shape and appearance of real objects. This process can be accomplished either by active or passive methods. If the model is allowed to change its shape in time, this is referred to as non-rigid or spatio-temporal reconstruction. Spatio-temporal reconstruction refers to 4D reconstruction as it is adding the 4th element of time into creating an object (x-position, y-position, z-position, and time). Video tracking is the process of locating a moving object (or multiple objects) over time using a camera. It has many uses, some of which include: human-computer interaction, security and surveillance, video communication and compression, augmented reality, traffic control, medical imaging, and video editing. Video tracking is time consuming due to the amount of data that is contained in a video. The need for object recognition techniques in video tracking is very difficult as well. Object recognition technology in the field of computer vision is used for finding and identifying objects in an image or video sequence. Humans have the ability to recognize a large amounts of objects in images with a lack of effort. We are able to do this despite the fact that the image of the objects may vary somewhat in different viewpoints, in many different sizes and scales, or even when they are translated or rotated. Objects can even be recognized when they are partially hidden from view. This task is still a challenge for computer vision systems. Many approaches to the task have been implemented over multiple decades. 3D pose estimation is the problem of determining the transformation of an object in a 2D image which creates a 3D object. One of the requirements of 3D pose estimation comes from the limitations of feature-based pose estimation. There exist environments where it is difficult to extract corners or edges from an image. To deal with these issues, the object is represented as a whole through the use of free-form contours. Motion estimation is the process of determining motion vectors that describe a transformation from one 2D image to another; usually from adjacent frames in a video sequence. There lies a problem as the motion is in three dimensions but the images are a projection of the 3D scene onto a 2D plane. The motion vectors may relate to the whole image or specific parts, such as rectangular blocks, arbitrary shaped patches or pixels. The motion vectors may be represented by a translational model or many other models that can approximate the motion of a real video camera, such as rotation and translation in all three dimensions and zoom. Image Restoration is the operation of taking a corrupt/noisy image and estimating the clean, original image. Corruption may come in many forms such as motion blur, noise and camera mis-focus. Image restoration is different from image enhancement in that the latter is designed to emphasize features of the image that make the image more pleasing to the observer, but not necessarily to produce realistic data from a scientific point of view. Image enhancement is when one wants to use software such as Adobe Photoshop or Adobe LightRoom. With image enhancement noise can effectively be removed by sacrificing some resolution, but this is not acceptable in many applications. Within our next articles we will be looking indepthly into the previously outlined topics and relate them to the field of metrology as a whole. Please enable JavaScript to view the comments powered by Disqus.Printing via 3DPrint.com | The Voice of 3D Printing / Additive Manufacturing https://3dprint.com August 30, 2019 at 02:36AM
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3DPOD Episode 13: Support Free Metal AM with Velo3D’s Zach Murphee https://ift.tt/2ZwFyO5 Velo3D was a mysterious stealth startup that unveiled a potentially breakthrough metal technology last year. Revealing more about its capabilities, partnering with service partners and working... View the entire article via our website. Printing via 3DPrint.com | The Voice of 3D Printing / Additive Manufacturing https://3dprint.com August 30, 2019 at 01:51AM |
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