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Apple Must Let Developers Tell Users About Other Payment Platforms https://ift.tt/3tJLNeh A federal judge on Friday ordered Apple to allow developers to provide in-app information about non-Apple payment platforms. The order, which takes effect in 90 days, stemmed from a lawsuit by Epic Games, which alleged Apple violated anti-monopoly laws as well as a California state law regarding unfair competition. U.S. District Court Judge Yvonne Gonzalez Rogers, who presided over a trial in the case earlier this year, said Epic failed to prove that Apple was a monopolist. But she agreed with Epic that Apple's policies -- which prohibited developers from steering consumers to outside payment platforms -- violated California's unfair competition law. “Given the trial record, the Court cannot ultimately conclude that Apple is a monopolist under either federal or state antitrust laws,” the judge wrote in a 185-page decision. “While the Court finds that Apple enjoys considerable market share of over 55% and extraordinarily high profit margins, these factors alone do not show antitrust conduct. Success is not illegal.” But she added that Apple anti-steering policies “hide critical information from consumers and illegally stifle consumer choice.” Epic sued Apple in August of 2020, shortly after Apple removed the Fortnite game from the iOS app store. Apple's move came after Epic began offering gamers the ability to make purchases directly from it, in violation of Apple's policies. Apple requires game developers to use its payment platform for in-app purchases, and charges a 30% commission to developers that take in more than $1 million in revenue. Smaller developers pay only a 15% commission. Epic contended Apple monopolizes the iOS app distribution market, and unlawfully forces developers to use its payment processing system. During the trial, Gonzalez Rogers sharply questioned Apple CEO Tim Cook about the company's requirement that in-app purchases go through Apple's payment platform. “What is the problem with allowing users to have choice, especially in a gaming context, to have a cheaper option for content,” she asked Cook when he testified in May. He answered that people “have a choice between many different Android models” or an iPhone, adding that the iPhone “has a certain set of principles behind it” regarding safety, security and privacy. When Gonzalez Rogers pressed the Apple CEO on why the company wouldn't let consumers make in-game purchases outside its platform, he replied: “If we allowed people to link out like that, we would in essence give up our total return on our IP.” In late August, Apple agreed to settle a separate antitrust lawsuit by allowing developers to notify app downloaders by email or telephone about outside payment options. But that deal doesn't require Apple to also allow in-app notifications. Apple also recently said it would let some non-gaming app developers to offer other in-app payment options. Last month, Senators Richard Blumenthal (D-Connecticut), Amy Klobuchar (D-Minnesota) and Marsha Blackburn (R-Tennessee) proposed a bill that would prohibit Apple from requiring use of its payment platform in-app purchases, among other provisions. Klobuchar stated Friday that the ruling by Gonzalez Rogers addresses some competitive concerns raised by app stores, but said “much more must be done.” “We need to pass federal legislation on app store conduct to protect consumers, promote competition, and foster innovation,”she added. Mobile Marketing via MediaPost.com: mobile https://ift.tt/2oB2PsH September 10, 2021 at 03:10PM
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