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Perfectionism Can Literally Kill You. And It Makes You Worse at Your Job

2/26/2018

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Perfectionism Can Literally Kill You. And It Makes You Worse at Your Job

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Are you a perfectionist? And if the answer is yes, are you secretly proud of your perfectionism? You may think the fact that you never accept second best from others or yourself is behind all your career and personal accomplishments. Most people who say, "I'm a perfectionist" are really engaging in a humblebrag. 

It turns out, though, that perfectionism is nothing to brag about, not even humbly, because there's just nothing good about it. Perfectionism doesn't make you better at anything, according to fascinating research by Thomas Curran and Andrew P. Hill, of the University of Bath and York St. John University, respectively. Curran and Hill have done a massive review of studies from 1989 to 2016, measuring rates of perfectionism over the years, and their effects on people.

The results are disturbing. First, they found that perfectionism is associated with a wide range of mental illnesses, including depression, social anxiety, agoraphobia, anorexia, insomnia, and even self-harm, and suicidal ideation. Then they found that rates of perfectionism are increasing, especially among young people and even children. One psychologist who specializes in eating disorders has been surprised and dismayed to find younger and younger children among her patients, even as young as seven years old. She thinks perfectionism may be to blame.

Not only that, perfectionism may actually shorten your life. A 2009 study found that people who tested high for perfectionism had a greater chance of dying in the following few years than those who did not. On the other hand, those who tested high for conscientiousness, optimism, and extroversion tended to live longer than average.

No, it doesn't make you work harder.

Unfortunately, most perfectionists are reluctant to give up their perfectionism. This is often because they believe that being a perfectionist makes them better at their jobs, better at keeping a spotless home, or a perfect weight, or better at parenting--which is very much not true. 

In fact, in a not-very-nice experiment, Hill gave some perfectionists and non-perfectionists a goal to achieve but did not tell them that the goal was in fact impossible. They all worked hard at it for a while, but the perfectionists got more upset and gave up sooner. In any endeavor, from winning an Olympic medal, to running a successful company, the ability to persevere even when things are going badly is a key element of success, and it's an element perfectionists tend to lack. Far from making you better at your job, perfectionism is harming your performance. 

Given all these findings, it's high time we stopped being proud of our own perfectionism. The next time someone "admits" that they're a perfectionist, try saying something like this: "Oh, that's awful, I'm so sorry to hear that. Have you tried counseling?"

If you yourself are a perfectionist, the time to start changing that is right now. Begin with an experiment: Try letting go of some of the things you "have" to do in order to meet your own standards. For instance, if you think you "need to" work late every evening, try not doing it for a week and see what happens. You may indeed fall behind, in which case perhaps your job needs some adjustment or you may need to delegate better. But you may also be surprised to find you're doing your job better because a well-rested brain works better than an exhausted one. And you may find, as BBC journalist Amanda Ruggeri did, that letting go of some of those expectations of yourself makes you feel strangely free.

Most of all, work on silencing that internal voice that scolds and criticizes every time you fail to live up to its exacting standards. It's making you unhappy, and worse at your job. And it could even kill you.





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via Inc.com https://www.inc.com/

February 26, 2018 at 01:00AM
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Chinas move to abolish presidential term limits is more unpopular than the government thought so its turning to censorship

2/26/2018

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China’s move to abolish presidential term limits is more unpopular than the government thought — so it’s turning to censorship

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Xi Jinping china presidentJohannes Eisele/AFP/Getty Images

  • China’s ruling Communist Party announced its plan to abolish presidential term limits on Sunday, which would allow President Xi Jinping to rule indefinitely.
  • A number of related phrases as well as pictures of Winnie the Pooh, which is said to look like Xi, were subsequently censored on Chinese social media.
  • The censorship, that started several hours after the announcement, indicates the Chinese government may not have expected much criticism from citizens.


Criticism of the Chinese government’s desire to abolish presidential term limits has seen censorship soar since Sunday.

China's constitution restricts the president and vice-president to serving a maximum of two terms – 10 years – with President Xi Jinping's leadership due to end in 2023.

While censoring social media is a regular occurrence in China, the latest incident may mean the Communist Party’s proposal to scrap presidential term limits, and essentially allow President Xi Jinping to rule indefinitely, was more unpopular than anticipated.

After the proposed change was announcedon Sunday, critical posts began flooding both Weibo and WeChat.

According to What's On Weibo, a website that tracks trending conversations on the Twitter-like service, many called the announcement "scary."

"I've posted this before but it was censored within 13 minutes so I will post it again. I oppose to the amendment of the ‘no more than two consecutive terms of office’ as addressed in the third section of Article 79 of the Constitution," wrote a Weibo user.

"Argh, we're going to become North Korea," wrote another, according to Reuters.

"We're following the example of our neighbor," said another.

But, Reuters reported, these posts were removed late Sunday evening.

A number of phrases have also been censored on Weibo. Searching for "two term limit," "third consecutive term," "constitution," "Emperor Xi," and "continued rule" will return zero search results. Other censored phrases also reportedly include "heil," "ascended to throne," and "immortality."

WeChat has also been affected. One New York Times reporter based in Beijing said he was unable to send a news report about the proposal to a family member on WeChat, but other messages were still able to be sent and received.

China regularly censors phrases it disagrees that become popular on social media. But the government’s censoring of this language hours after the term limit proposal — which would have been planned for some time — indicates the government hadn't expected the level of criticism it ended up receiving.

Pictures of Winnie the Pooh also flooded social media

GettyImages 478915569Xiao Lu Chu/Getty Images

There are also multiple reports that pictures of Winnie the Pooh are also being censored.

Chinese netizens have used pictures of the character to poke fun at Xi in the past, who is thought to look similar in appearance to the bear.

This weekend photos of Winnie wearing a crown, sitting in a throne, and hugging a honey pot spread on Weibo.

Not only have some of these pictures been censored but, according to a tweet from cyber analyst Fergus Ryan, the phrases “Disney China” and “Winnie the Pooh” have also been banned.

The proposal to remove China’s presidential term limit will be voted on in March and is expected to pass easily.

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February 26, 2018 at 12:57AM
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7 promising tech startups shaking up the auto industry

2/26/2018

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7 promising tech startups shaking up the auto industry

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The auto industry is undergoing a massive shift with the onset of technologies like electric vehicles, autonomous vehicles, and onboard tech designed to improve or enhance the driving experience. But to fully understand how those changes are manifesting, and how they could evolve in the future, we have to first understand the startups and entrepreneurs driving those changes.

The startup advantage

Why is it that startups, and not major established companies are pushing some of the biggest changes? There are many possible explanations, including the fact that startups are nimbler and less bogged down with bureaucratic decision-making. Startups are also more willing to take risks and experiment with new territory, which results in innovative thinking and radical new solutions.

Applied to the auto industry, this innovation gives other startups and established companies alike the chance to learn new things and incorporate new strategies to push the market forward.

Budding startups

These are some of the most innovative startups influencing the auto industry:

1. GhostWav

Based in Columbus, Ohio, GhostWave specializes in making radar sensors that are less vulnerable to outside interference. Together with LIDAR, cameras, and other sensory features, self-driving cars rely heavily on radars to “see” the road and the objects around them. The problem is, too much interference in the air can corrupt the images radars provide, making it more likely for a vehicle to miss an important cue and get involved in a collision.

GhostWave hopes their new technology will help develop a radar that won’t see as much interference, which is going to become even more important when there are millions of autonomous vehicles on the road at once.

2. Neteera

Also operating in the realm of better sensors for autonomous vehicles is the startup Neteera Technologies. Neteera is dedicated to creating a new type of sensing technology for autonomous vehicles, one that blends the advantages of radar and LIDAR together into one device. Utilizing sub-Terahertz frequencies, it’s able to detect objects and movement through non-conductive and non-transparent materials. In addition to automotive applications, the technology could also be useful in the security and health sectors.

3. Nuro

A newcomer to the autonomous vehicle game, Nuro is hoping to spark a new trend for self-driving car development. Rather than outfitting an older vehicle model with new self-driving technology, Nuro has created a prototype, one they refer to as R1, that’s custom-made for driverless, passenger-less delivery. Small and nimble, Nuro’s vehicles specialize in last-mile delivery. Their focus on specialization and unique design could inspire a new wave of specialized vehicles.

4. EV Safe Charge

Autonomous vehicles aren’t the only high-tech considerations in the auto industry. Automotive companies are also focusing on creating more fuel-efficient cars, including models that run exclusively on electricity. This is where EV Safe Charge comes in. This startup specializes in the development of widespread infrastructure for charging electric vehicles, including residential installations.

5. Cognata

We return to the field of autonomous vehicle-targeted technology with Cognata, a startup that relies on deep learning and detailed mapping to create virtual cities that mirror their real-life counterparts. These virtual environments offer weather conditions and changing circumstances that mimic real-life variability. Companies can use the technology to train autonomous vehicle software before real vehicles ever hit the street. Using software this way is safer and far more scalable, especially considering you could feasibly test thousands of vehicles at once without spending money on vehicle production.

6. WayRay

WayRay focuses on making drivers’ and passengers’ experiences better within vehicles by presenting an augmented reality vision of their surroundings. Its technology allows the projection of digital renderings on top of real environments, giving drivers real-time and visual navigation throughout their respective cities and highlighting environmental objects and changes of note.

7. Mighty AI

Mighty AI helps autonomous vehicle creators at a software level, like Cognata. But instead of offering a virtual environment for training a program, Mighty AI offers data and structuring necessary to create a fully realized autonomous vehicle program. In other words, it provides the ingredients necessary to build your own self-driving platform. If successful, they could make entering the self-driving game much more affordable and realistic for practically any company.

These aren’t the only startups helping shape the future of the auto industry, but they are some of the most visible and most promising. You can expect the average American road to look very different over the next decade or so, and maybe even sooner.

Anna Johansson is a freelance writer who contributes to Forbes, Inc., Entrepreneur, and The Huffington Post. 





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via VentureBeat https://venturebeat.com

February 26, 2018 at 12:37AM
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'Fire and Fury' author Michael Wolff ended a live TV interview after question about his claims Trump is having an affair

2/26/2018

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'Fire and Fury' author Michael Wolff ended a live TV interview after question about his claims Trump is having an affair

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Michael Wolff Today ShowScreenshot/ The Today Show via Twitter

 

  • Michael Wolff abruptly left an interview with an Australian TV news program after he was asked about his claims President Donald Trump is having an affair.
  • Wolff suddenly appeared to be having technical difficulties, said he couldn’t hear the question and left his seat.
  • Alternative footage showed the audio signal was working without issues.
  • Last week Wolff went back on his claims Trump was having an affair after saying he was “absolutely sure” about it.


The author of “Fire and Fury: Inside the Trump White House” has walked off an interview with an Australian breakfast television program after being questioned over his claims US President Donald Trump is having an affair.

Michael Wolff, who wrote the best-selling exposé of Trump’s administration and his presidency, was almost five minutes into the interview, when The Today Show interviewer Ben Fordham asked Wolff about the claims.

“You said during a TV interview just last month that you are ‘absolutely sure’ that Donald Trump is currently having an affair while President behind the back of the First Lady, and I repeat you said you were ‘absolutely sure’,” said Fordham.

“Just last week however you backflipped and said I quote ‘I do not know if the President is having an affair’. Do you owe the President and the First Lady an apology, Mr Wolff?”

Despite trying to interrupt, Wolff began complaining of technical difficulties and finally responded by saying, “I can’t hear you.”

Fordham repeated his question. This time louder.

Wolff tried to get the help of a crew member from the set he was on in London, saying: “I’m not getting anything.”

When Fordham asked, “You’re not hearing me Mr Wolff?”, the author said “No, I’m not getting anything”.

Wolff then removes his earpiece and leaves. A stunned Fordham says, “It looks like the interview may be over”.

Once the live cross has ended, Fordham’s co-host Georgie Gardner says, “Gee, that was an unfortunate question to miss, wasn’t it?”

“I think he may have heard it,” Fordham replies.

Later, The Today Show revisited the footage from the UK studio and found the audio to be coming through clearly.

The line of questioning by Fordham relates to comments Wolff made last month, in which he strongly implied the President was having an affair with the US Ambassador to the United Nations, Nikki Haley.

His comments were denied by Haley who called the claims “highly offensive” and “disgusting.”

Last week Wolff backed away from his previous comments to Maher, telling a Dutch TV show “I do not know if the president is having an affair.”

 

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February 26, 2018 at 12:33AM
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The 10 most important things in the world right now

2/26/2018

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The 10 most important things in the world right now

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GettyImages 924037246David Ramos/Getty Images

Hello! Here's what's happening on Monday.

1. North Korea said it's willing to conduct talks with US. A high-ranking North Korean official made the comment while visiting South Korea over the weekend.

2. China is probably getting rid of presidential term limits. This means President Xi Jinping, whose term ends in 2023, would never have to step down.

3. The US announced more sanctions on North Korea. The new sanctions target one person, 27 entities, and 28 vessels.

4. Dropbox filed for an IPO. It is the first of Silicon Valley incubator Y Combinator's companies to ever file for an IPO.

5. A new report has revealed "sickening" hazing at Australia's residential colleges. The report details rampant misogyny, bullying, harassment, and assault at university residences around the country.

6. Warren Buffett released his annual letter to shareholders. The letter included his biggest stock investments and one "terrible mistake" investors are making.

7. Papua New Guinea was hit with a 7.5-magnitude earthquake. The early Monday morning quake did not cause a tsunami warning but cut off communications, oil, and gas operations.

8. The Seychelles signed a debt swap agreement that includes marine conservation. The island nation will step up its efforts to protect dolphins and turtles in exchange for $21 million of national debt being paid off.

9. Australia has a new deputy prime minister. Michael McCormack is also the new Nationals head after Barnaby Joyce resigned following controversy over an affair with a former staffer.

10. The Winter Olympics have ended!

And finally...

Here are all the brands that have cut ties with the NRA following gun-control activists' boycotts
.

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February 26, 2018 at 12:03AM
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This Software Works Just as Accurately as Your Lawyer--Only 200 Times Faster

2/25/2018

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This Software Works Just as Accurately as Your Lawyer--Only 200 Times Faster

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Watch out, attorneys. The bots are coming--and they're getting good at your job.

For some lawyers, contract review takes up a huge chunk of time and it can be extremely tedious. 

That's why the co-founders of LawGeex began their company in 2014. The Tel Aviv-based startup creates software that uses artificial intelligence to study contracts, flagging any language or stipulations that seem out of the ordinary.

LawGeex released its software to the public early last year. Recently, though, the company decided it wanted to truly put it to the test. In a study overseen by attorneys from Duke University and Stanford University, the startup had 20 experienced lawyers separately study five new non-disclosure agreements, while the AI did the same. 

The results: The lawyers came in at a solid 85 percent accurate. The software? Ninety-four percent. What's more, while the average lawyer took 92 minutes to complete the task, the company's AI did it in just 26 seconds--so in addition to being more accurate, it was 200 times faster than its human counterparts.

Noory Bechor, Lawgeex co-founder and CEO, spent six years as an attorney at Israel's largest law firm before deciding to pursue the new venture. "I had a growing frustration with how inefficient the legal world is," he says. "It's very repetitive and mundane, and there was no real technology that helps lawyers do their jobs better and more efficiently."

In his early professional days as a paralegal, Bechor had spent much of his time reviewing documents. "Once you've seen hundreds of examples of a specific contract type," he says, "the concepts keep repeating themselves. I said, if this is so repetitive, it can be automated."

Through an acquaintance, Bechor was introduced to Ilan Admon, a tech industry vet. Together they developed a proof of concept and raised more than $8 million from angel investors and VC firms including Recruit Co. and EverythingMe.

LawGeex's software compares incoming contracts with a set of standards that can be preset by the user. It then identifies clauses that might need altering before the contract can be approved. The product has already gained traction with in-house legal teams: LawGeex counts Sears, Deloitte, Skyview Capital, and Key Energy among its early clients, and it says that list also includes major banks and insurance companies.

Developing AI that can study contracts for uncommon language or clauses isn't quite as straightforward as it might sound--the software wouldn't be very useful if it flagged every uncommon piece of information. Someone signing a lease in Chicago, for example, probably doesn't need to be alerted to the fact that their landlord's address is in Michigan, but they would want to know about a stipulation that charged them five months' rent for breaking the lease.

To solve that, LawGeex used attorneys to help train its AI. That helped give the software the ability to distinguish between information that's not just uncommon from a quantitative perspective, but from a qualitative perspective as well.

Which raises the question: Did those lawyers just play a part in rendering themselves redundant? Bechor says no. "We really try to focus on the value this solution creates in terms of efficiency, making business move faster, saving money and saving time," he says. Repeating the popular Silicon Valley talking point, he says he sees the software as giving workers time for more interesting, creative tasks. Although, he admits, "If I'm a person that only reviews these simple contracts for a living, I'm going to have to adapt."

Bechor sees the software as useful to businesses, which can often bypass legal review for the sake of speed or cost efficiency. "When they do that," he says, "they end up taking on increased legal risks."

Like with any technology, the software has its limits--so for most lawyers, their jobs are safe for now. "We're not claiming to be more accurate than lawyers all the time and in any type of work," Bechor says. "What we are showing is that on the mundane, repetitive, simple stuff, technology can actually do a better job that humans."





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via Inc.com https://www.inc.com/

February 25, 2018 at 11:06PM
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Hearthstones esports team has two secret weapons: a Halo vet and an Olympic aspirant

2/25/2018

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Hearthstone’s esports team has two secret weapons: a Halo vet and an Olympic aspirant

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Blizzard Entertainment doesn’t follow anyone’s playbook. It writes its own. We’ve seen that with games like Diablo, StarCraft, and Overwatch. And this approach applies to esports as well as to game development.

In January, Hearthstone crowned its 2017 champion, Chen “tom60229” Wei-Lin, in Amsterdam, the first time Blizzard held finals for its card game outside of the company’s annual fan fest, BlizzCon. It was an ambitious trip, showing the importance of turning a championship round into a showcase for how a major publisher puts on a signature event.

While in Amsterdam, I interviewed Che Chou and Matt Wyble, two of the people that run Hearthstone’s esports scene. Chou is the global franchise lead for the card game’s esports, and before he joined Blizzard in 2016, he ran Halo’s competitive gaming scene for 343 Industries and Microsoft. Wyble joined the Hearthstone team in 2013, and before that, he was an economics professor, a consultant, and … an aspiring Olympic modern pentathlon athlete, retiring after the U.S. trials for the 2012 London games.

As you can imagine, Chou and Wyble bring different perspectives. One ran esports centered on a first-person shooter and, before getting into the development scene, wrote about games as a journalist. Wyble had legitimate Olympic aspirations, and it’s interesting to see how he applies those lessons to esports (like on what value, if any, national training centers may bring to competitive gaming).

How do these viewpoints blend to bring fans a thriving, compelling esports scene? Let’s find out. Here’s an edited transcript of our telephone interview.

GamesBeat: How does running esports for a card game differ from running esports for a shooter like Halo?

Che Chou: Everything’s different, but the feel — it’s also — the core of it, something that I picked up from Halo was just observing and noticing the player community. From a player community standpoint, even though Halo is a team-based game in addition to an individual sport, the spirit of competition in competitive gamers, it’s kind of the same. One thing I love about running esports programs is getting to know that player community, understanding what motivates them. Getting into the minds of players and understanding their pain points and trying to create better player experiences for them, all of that was stuff I was working on with Halo that I think translates really well for Hearthstone. Now, everything else [is] radically different. On Halo, it was a much smaller program. When I joined Hearthstone in 2017, it was a year of rapid growth and learning and experimentation. We did a bunch of new things. I’m super grateful for the experience so far and for even being here and along for this incredible ride.

GamesBeat: You’re talking about how people, the way they approach and watch — the competitive spirit is kind of the same, but do the fans differ? Do they behave or interact differently?

Chou: Yeah, I would say that the Hearthstone community overall is very different from the Halo communities. Gaming communities are all different, depending on the franchise itself. I really like the Hearthstone community, largely because it’s a reflection of the franchise Blizzard has built. Hearthstone stands for a lot of positive things that I believe in. At its core, it’s an accessible, open game that encourages, or at least has the fantasy of — you can be a player on [a] ladder, playing at your home, and you can be that person. You have the potential to go from there all the way to the world championships. That fantasy lives today.

 

GamesBeat: How does production for and running a card-game esports event differ from running a shooter event?

Chou: That’s very different as well. Most shooters are team based. One thing that’s awesome about Hearthstone is just the fact that it’s much more lightweight. From a people standpoint, you’re dealing with one player representing themselves, instead of four to a team. There’s less overhead, less people to deal with. Also, Hearthstone is a very lightweight game. It’s a mobile game. You don’t need super beefy computers to run it. It’s easy to set up. When I ran a shooter, on Xbox, we needed to get all kinds of equipment involved with Halo tournaments. Hearthstone is a lot more agile. You just — if you want, you could just set up two tablets that are running the game, two iPads. There’s a spectator mode that’s already built in. Overall, I’ve found the game components to be much easier. That said, we spent a lot of 2017 rethinking and exploring our options on broadcast production, how to level up Hearthstone broadcast production. We teamed up with 441 Productions, who have a pretty great resume. They come from traditional sports, but the thing that drew us to them was they had worked on the World Series of Poker. They understand how to bring out the drama and the player stories of card players. By working with these guys, we’ve learned a ton about, first of all, what makes traditional sports broadcasting tick, but we’ve also learned how to tell a better story. Even in their closeup shots of players, that in and of itself is magical because now — it’s very subtle. You don’t notice this for a while, but you start to notice body language, facial expressions, signs of stress. All that stuff is super important to the color of the broadcast and the color of the tournament. It’s something that I noticed over time, and it really cemented when we did our first big broadcast with them in the Bahamas.

VIDEO

GamesBeat: It’s like golf in that way. It’s slow and methodical, so you can capture more of the players’ reactions.

Chou: Exactly. If you watch any of the tournaments from us today, it’s so stressful on stage up there, and there’s so much at stake. Even when a player is ahead, has a better board state, they’re still stressed.

Matt Wyble: Fr0zen had his hands in front of his eyes. He was blocking the view, so he couldn’t see.

Chou: That stuff is just awesome. My hope is that we are bringing our game, our kind of sports, to the world on a whole new level that can appeal to a new demographic that’s never discovered this. That’s really the dream here.

GamesBeat: The other thing that makes this different from a shooter is — it’s slower paced, and it’s just one person against one person. That allows you more chances for closeups and more focus on a player and their reactions?

Chou: Right. It also is — as an individual sport, for the viewer and the fan, following these players is also different from playing, say, a player on a team. It’s a really psychological game on stage because it is slow and methodical. Most players, in a tournament environment, just take longer turns. There’s a lot of roping. People will take the maximum amount of time to think things through, even before they click confirm or end turn. All that creates this slow boil. Especially — I describe it as psychological. To me, it really pays off in terms of how we’re capturing that visually.

GamesBeat: Matt, how does your experience training for the Olympics and being part of that whole machine translate to helping build esports at Blizzard?

Wyble: One thing there is, I have a lot of respect for just how good these players are and how hard they work. I’ve been up close and personal for a lot of premier athletes and seen all the work they put in, all the work they do behind the scenes that allows them to have a chance to achieve their goals, whether it’s an Olympic medal or the Hearthstone world championship, whatever it is. I think we really are acutely aware of what goes into that. We really want to — when we’re talking about these events, an event like this, and who we’re doing the event for, the first thing we talk about is those 16 players. We have to do right by them. Everything else we’re doing doesn’t matter if we’re not holding to that standard. And so, I think I probably bring some of that perspective to it because of my background.

GamesBeat: How has that helped Blizzard build out this program and make it better?

Wyble: I think a lot of the things we’re doing this year, especially — if you look at mature sports — all sorts of traditional sports, non-esports — over time, they’re able to build an ecosystem that supports everything they’re doing. If you think of baseball, they have — it starts in tee-ball and little league and senior ball. Then, there’s college and a draft system and farm leagues, this whole infrastructure and ecosystem that supports this game millions of people love. This year, we draw inspiration from understanding that that sort of robust ecosystem is important to the health and sustainability of your esport. That’s why we’re building the Hearthstone masters system this year, which rewards top players for their continued success and will allow them to fly around the world and compete and do this professionally. Things like bringing teams in more formally and rewarding the top team each season. Doing everything we can to tell great stories about those players and help them elevate their own profiles. These are all examples of ecosystem building that might not be as — when we talk about it, it might not make the flashiest headline, but we’re really excited about that because it’s critical to the continued growth of Hearthstone esports and making sure — the things we’re setting up now, we want to still be doing this in 10 years or even longer. Every step we take now, we’re trying to set that up for the long haul.

GamesBeat: Could esports groups set up training centers the way national teams have done for Olympic sports?

Wyble: It’s an interesting question. I think it’s dependent on the individual esport. Certainly team events, teams are able to really elevate their play in that sort of context. For Hearthstone, one of the interesting things is, our players already self-organize to do that in a lot of ways. They might not get together in person, but in leading up to this tournament, there were players that were on Skype calls 10 hours a day, practicing hour after hour with their groups of teammates, be that formal teammates on an esports team or just their practice group. I think a lot of our — it’s been interesting. I think our top players have all cracked that code, figured that out, and built that for themselves, which is great.

GamesBeat: Could doing something on a bigger scale help go from helping the top players to building that ecosystem, though, where you have more players coming in to something like a farm league?

Wyble: I see what you mean now. I think there are ways we can do that. We have to adapt that for Hearthstone specifically. There are great ways in things like our fireside-gathering program. That’s definitely a place where you can get together at a more local level, compete, and take a first step on this journey to being more competitive. Obviously, we couldn’t — as Blizzard, we can’t host all of our players all the time at these events, but through this partnership with our community, we’re able to do that at local events and online tournaments we’re able to run. We’re doing a lot more around breaking down high level play. These are all pieces of building out that community and finding that next superstar Hearthstone player, ensuring the long-term viability of the ecosystem.

GamesBeat: Do you ever tighten a screw, swing a hammer, or work on the set design yourselves for an event?

Wyble: I don’t think there’s a lot of hammer swinging, but there’s a lot of rolling up our sleeves and getting very involved in details at times. Probably a little bit less over time than maybe it was a couple of years ago, at least for me. But a lot of care goes into everything we do here. A good example is, all the graphics that appear on broadcast, those are all vetted and go by the same people who approve all the art that exists in a game. We want it to feel very consistent in that way. All of our sets are meticulously reviewed by the Hearthstone team as well. We often say that we think of Hearthstone esports as a feature of the game, and so, we want to hold it to that same standard and make sure it exists within that same universe and fits with everything else we’re doing with the game.

Chou: I don’t know about Matt, but I build sets all the time.

Wyble: Hammer swinging left and right.

Chou: I even serve lunch.

No, I’m really fortunate to have a very good support team. I’m very involved in the planning and the strategy portion of these events, but once it’s in the execution phase, I’m blessed with people who swing hammers way better than I do.

GamesBeat: During the event, as it starts and goes on, how do you prepare graphics on stream? Do you have a large staff doing that? How hard is that to pull off?

Chou: I assume you mean doing the broadcasts? Most of the graphics have been, like Matt said … pre-vetted or concept approved by Team 5, the Hearthstone developers, that we want to use. We run all the media by them to stay consistent, to stay true to the Hearthstone franchise. Things we need on the spot, we work with the 441 crew. They have graphics guys who operate — we have expression operators who can whip up graphics and put them on the screen.

Wyble: A lot of our core graphics package — hopefully, it feels very familiar and very in line with the game in part because we actually take the raw 3D files from the game client itself and put those inside of our broadcast graphics package, reconstitute them in that way. If you see one of our wipes, when we go from a different screen, it’s the book pages flipping open. How that came about was, we were starting to build graphics — that’s a bit of an older graphic. We got the raw assets from the Medivh hero cinematic that our internal cinematics team did, and we gave that to — we were working with some graphics production folks externally. We gave them some of those raw assets, and they were able to reconstitute that into something that worked for what we needed. We do a lot there to not only be similar but actually use the literal same assets, so it feels the same.

VIDEO

Chou: Speaking of broadcasting, for this tournament, something that we’re doing that’s new for us and that I’m actually really excited about, having been given the chance to experiment with it — we have the main stage with the main tournament happening, and then, we have the tavern hall, with lots of cool stuff happening. It’s definitely got a festival vibe in there. One of the elements of that hall is a side stage we’ve set up with — it’s a bit more like a late night talk show environment. It’s two chairs and guys up there, developers, influencers, players talking about Hearthstone, talking about their experiences with Hearthstone, playing competitively or just playing Hearthstone. [Hearthstone game director] Ben Brode spent some time up there today. He was chatting with [Hearthstone players] Thijs and Rdu. Basically, we’re putting on a sort of side show for the audience. But we also hired a crew to go and produce it, so we captured all of it. We’re going to use the long-form stuff as [videos on demand] to put on our channel, but we also, during this weekend, we took some of that content and cut up shorter two-minute versions of it that we put back on to the Twitch broadcast for the tournament. It’s extra content that we’re making, capturing, cutting up in real time, sticking it on to the stream. We’ve never done that before, and it’s worked out super well. It really gives the broadcast that feeling of — that live event, festival feeling. People see that there’s tons of different things happening other than the tournament.

GamesBeat: During the tournament, as play evolves, as things happen, and you start seeing storylines, who are the people who point to storylines and say, we need to focus more on this? Is it the commentators or the production staff or the two of you?

Wyble: I think it’s all of the above. Certainly, we have a lot of production staff. We have a bunch of production trucks outside with folks in them, people in editing bays, editing video clips we have. We have stories where we’ve captured interviews in the days leading up, where we know that they’re interesting, and we want to follow along. But planning only gets you so far once the matches start. Someone can get bounced before you’re able to even use any of that content. Certainly, our casters are a big part of that. Probably better than anyone, they understand what’s going to be compelling to our fans. They also have personal relationships with a lot of the players. They’re valuable partners.

Chou: We’re constantly calling audibles during the tournament to shift focus depending on the outcomes. 441 are professionals through and through. They know how to do that better than anyone. They’ve hired really good players, even, out of our community to work on their staff. They’re able to spot a story from a mile away, and they’ll usually pivot pretty quickly. Obviously, we’re constantly watching, so we give them a lot of suggestions and feedback. It’s a collaborative effort, but really, 441 has done an amazing job highlighting what’s important about the tournament.

Disclaimer: Che Chou once worked at the same company as I did, Ziff-Davis Media, though he left a few weeks after I joined, and we never worked together. My coverage remains objective.

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Business

via VentureBeat https://venturebeat.com

February 25, 2018 at 09:39PM
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15 health myths you need to stop believing

2/25/2018

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15 health myths you need to stop believing

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sex and the cityHBO

  • With so much information on health out there, it's hard to know what you should believe and what you should ignore. 
  • Fad diets like "gluten-free" and "detoxes" can actually do more harm than good, so you should talk to your doctor before trying them. 
  • While exercise is great for your overall health, you have to focus on your diet if you want to lose weight. 

Do you believe in "base tans"? Have you sworn off bread forever? Are you logging endless miles on the treadmill? Read this. Now.

The more water you drink, the better.

E!

Water may be the healthiest beverage (not to mention necessary to life) but you can definitely get too much of a good thing, says Neal Schultz, MD, NYC dermatologist, founder of DermTv.com and creator of BeautyRx. At best, overhydrating will have you peeing every 30 minutes and at worst it can kill you. There is a "right way" to drink enough water and it comes down to trusting yourself. Your body is great at knowing how much water it needs, so forget drinking eight cups a day or half your body weight in ounces or any other prescribed amount. "You should drink to your thirst, not to meet an arbitrary number," he advises. Be sure not to fall for any of these 55 rampant health myths that need to die.



Getting a base tan can prevent sunburns.

Flickr/defaulterror

Even though skin cancer is the leading cause of cancer deaths in adults under 40, many people still hold the faulty belief that getting a "base tan" will protect them from sunburns and cancer, make them look youthful, or clear up acne. Not so, says Jennifer Caudle, MD, board-certified family physician and assistant professor at Rowan University. There is no such thing as a "little" tan and all tanning increases your risk of cancer. Nor will it help your skin, in fact, sun damage is the primary cause of wrinkles, she adds.



Juice diets or other "detoxes" work.

Paramount Pictures

As long as you have a healthy liver and kidneys, your body can detoxify itself just fine, Apovian says. Moreover, trendy detox diets can harm you. "Drinking lots of juice does not assist with removing toxins from the body," says Dr. Caudle. "In fact, many juices are high in sugar and have no fiber, which results in a blood sugar spike, quickly followed by a crash and accompanying hunger pangs. Furthermore, being on a juice fast for an extended period of time may result in malnourishment."



See the rest of the story at Business Insider

See Also:

  • 9 free apps people are using to help cope with mental illnesses
  • 21 crazy photos of micro-apartments from around the world
  • Gun control really works — here's the science to prove it




Business

via Business Insider http://ift.tt/eKERsB

February 25, 2018 at 09:33PM
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The Sound of Silence (in Restaurants)

2/25/2018

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The Sound of Silence (in Restaurants)

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Readers who have returned from a Saturday night dining experience hoarse and slightly deafened by the rising tide of sound within their local hotspot may be interested in a new app that uses crowdsourcing to determine restaurant noise levels.

The iHEARu app lets people choose a restaurant based on its noise levels. (Photo by Jaap Arriens/NurPhoto via Getty Images)

The iHEARu app, designed by neuroscientist and audiologist Kelly Tremblay, lets diners know ahead of time what the environment in the restaurant will be like, using decibel data from smartphone users that can then be shared via social media. The app is part of an initiative from Seattle-based Lend an Ear, who is launching a certification process for restaurants, “based on their willingness to adhere to ear-friendly practices which can be a willingness to turn down ambient music, reseating guests to a quiet area, or applying noise reduction materials to the facility,” according to the organization. Mozzeria, a San Francisco pizzeria run by Melody and Russ Stein, who are deaf, is the first restaurant on what Lend an Ear hopes will grow into a national network.

“Not all noise is bad,” Tremblay told Restaurant Hospitality. “Noise is not just a thumbs-down or thumbs-up feature. Any establishment will be loud at some point. What’s special about the app is it gives a breakdown about time spent and [noise levels] down to half-hour increments.”

Apart from food and service, noise issues are a source of diner dissatisfaction: the sound barrier ranked number two across the U.S in a list of customer complaints in a 2014 Zagat survey. The rise in informal dining has led, in part, to crowded spaces, smaller square footage between tables and a plethora of hard surfaces in some hotspots, and also to a readjustment of diner expectations when eating out.

Although some restaurant owners certainly want to increase volume of their table turns (and profits) along with the sound levels, others work hard at managing the noise level. I once spent an hour on the phone with a restaurant designer about the use of acoustic foam or wall and ceiling treatments to lessen the sounds of a busy dinner rush. Another designer, faced with 30 foot ceilings and a room full of hard surfaces, told me about resorting to a custom built sculpture just to break up the cacophony in the area.

Some restaurateurs spend a small fortune curating the sound experience in their spaces, installing systems combining sophisticated digital audio equipment with noise dampening panels. Others tie the sound experience directly into the food itself, such as Heston Blumenthal’s Sound of the Sea — first introduced in 2007 — where diners wore headphones with aquatic noises piped through an iPod. The dish was based on research by Oxford University sensory psychologist Charles Spence at the Department of Experimental Psychology, who posited that sounds can determine how the brain registers taste. Spence has worked with Blumenthal and other chefs on experiments such as how to shape diner perception of bacon and egg ice cream (those who heard bacon sizzling rated the dessert as tasting more of meat, while chickens clucking produced a perceived eggy flavor.)

Although rolling these innovations into the mainstream dining experience may be some time in the future, it remains a positive note on the noise battleground that restaurateurs and customers are at least willing to hear each other out.





Business

via Forbes - Entrepreneurs http://ift.tt/dTEDZf

February 25, 2018 at 09:12PM
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America's Most-Hated CEO Got Buff in Prison and People Actually Like Him There. (Here's What Happened)

2/25/2018

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America's Most-Hated CEO Got Buff in Prison, and People Actually Like Him There. (Here's What Happened)

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Maybe you remember Martin Shkreli, who first became famous as the so-called "Pharma Bro" back in 2015 (and then, the "most hated CEO in America."

This was after his company increased the the cost of a drug used to treat malaria, cancer, and AIDS by 5,455 percent (from $13.50 to $750 a tablet).

Then, he started a PR and social media campaign to suggest that anyone who didn't like what he did was stupid. 

It explains the explosion of schadenfreude when he was later indicted and found guilty in a completely unrelated stock fraud case.

And it also explains the metaphorical gasp that was heard across the Internet when Shkreli's bail was revoked, and he was sent to the Brooklyn federal detention center in September. 

It's a rough place, and a lot of people wondered whether a skinny, young, rich guy like Shkreli, who seems to have a really hard time keeping his mouth shut, might also have a really hard time not getting pushed around--or worse.

Heck, even one of his good friends out here in the free world told a newspaper she was worried for his safety in jail, because "he's not a popular person. "People threaten him on the Internet every day."

But it turns out, they needn't have worried. Shkreli apparently has turned on the charm--and also reportedly hit the gym.

Shkreli was back in court, where the federal government is trying to get him sentenced to a lengthy prison term, and also convince a judge to make him forfeit $7.3 million in assets. 

There was no decision from the judge--he'll be sentenced in March and faces a possible 20 years. But the New York Post reports Shkreli has "bulked up in prison" and is getting along fine.

There are no photos, only courtroom sketches, but at least according to the Post, Shkreli looked a lot harder and stronger under his blue jail uniform. 

"He's got his prison muscles, the Post quotes a "source close to the defense" as saying. "They like him in there. ... They don't put their arms around him and say 'Give me your money' like they do to other new prisoners... they like him."

Shkreli's real danger might stem from how the judge in his case calculates the amount of money (if any) that his victims lost as a result of his fraud and conspiracy convictions.

Shkreli's lawyers claims they didn't actually lose anything--the government contends it's between $9 million and $20 million, and possibly more. The distinction could mean the difference between a sentence of 16 months or less, or else one that could potentially last decades, according to CNBC.

In addition to Shkreli's appearance in court, we've had a few other insights over the past few months into how he's been faring behind bars.

For one thing, he's still posting on Facebook occasionally--or at least, a friend with access to his account is apparently doing so on his behalf. 

There are also two letters that he's sent which have been made public--one to a friend named Lisa Whisnant, and the other to a Brooklyn-based media company called The Tab. He seemed like he was doing okay in both letters.

"Jail has some redeeming qualities," he wrote to The Tab. "It's probably the most social environment I've been in. ... [T]here is camaraderie akin to a military setting. You learn just how lucky you are, you help others out, learn cool slang, watch BET all day. Great times!"

Separately, he wrote Whisnant, "Things are not THAT awful here. ... There are some bright sides. I am teaching these prisoners some new things and hopefully some ways to change their lives."

As part of that effort, Shkreli was looking for books--including a dozen copies of Spencer Johnson's Who Moved My Cheese. Self-help books like that are a coveted commodity behind bars, the Post reported.

In case you'd like to get to know the so-called world's most-hated CEO, or else just do something nice for a few thousand men confined at the federal detention center in Brooklyn (or, if you're just curious), here's the list of books Shrekli apparently wanted.

You'll also need the federal website where you can look him up to send mail or packages from direct-mail retailers.





Business

via Inc.com https://www.inc.com/

February 25, 2018 at 08:33PM
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